![]() How to use the skin wrap modifier to attach the hair, eyebrows and eyelashes to the Head deformations. How to drive the tongue using wire parameters. ![]() How to use inverse kinematics as an alternative way to control the eyes. How to connect animation controls with bone objects using constraints. How to build a fleshy eye rig to simulate sliding around the eyelids. How to skin your model and use the skin modifier's features to improve the deformations. How to build a facial skeleton with a dual jaw bones to get more flexibilty. Language: English | Size: 4.31 GB | Duration: 4h 28mģD Facial Rigging: learn All what you need to Start Creating Awesome Facial Animations TODAY
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